#include "TestudinGameStd.h"

#include "..\TestudinEngine\Application\GameLogicBase.h"

#include "TestudinApplication.h"

TestudinApplication globalTestudinApplicationPointer;

INT WINAPI wWinMain(
	HINSTANCE hInstance,
    HINSTANCE hPrevInstance,
    LPWSTR    lpCmdLine,
    int       nCmdShow)
{
	return TestudinEntryPoint(
		hInstance, 
		hPrevInstance, 
		lpCmdLine, 
		nCmdShow);
}